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EXPERIENCE

Level designer
King (Activision-Blizzard)
July 2021 – Present
Working on the Candy Crush Friends Saga team
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Match-3 level creation
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Saga and event balancing based on live data
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A/B Testing

UX Research intern
Universitat Pompeu Fabra
December 2020 – July 2021
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Research on heuristics for casual games
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Collaborated with a group of experts for an evaluation of heuristics and monetisation KPIs
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Findings presented at Spanish International DiGRA conference

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