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EXPERIENCE

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Level designer

King (Activision-Blizzard)

July 2021 – Present

Working on the Candy Crush Friends Saga team

  • Match-3 level creation

  • Saga and event balancing based on live data

  • A/B Testing

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UX Research intern

Universitat Pompeu Fabra

December 2020 – July 2021

  • Research on heuristics for casual games

  • Collaborated with a group of experts for an evaluation of heuristics and monetisation KPIs

  • Findings presented at Spanish International DiGRA conference

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Junior level designer

Blackout Lab

May – September 2020

  • Bubble shooter level creation

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